![cover of the book Direct3D Rendering Cookbook](/covers/files_200/1525000/0c17e2e6658d38c783e0166c12f5b4c2-d.jpg)
Ebook: Direct3D Rendering Cookbook
Author: Justin Stenning
- Year: 2014
- Publisher: Packt Publishing
- Language: English
- pdf
The latest 3D graphics cards bring us amazing visuals in the latest games, from Indie to AAA titles. This is made possible on Microsoft platforms including PC, Xbox consoles, and mobile devices thanks to Direct3D - a component of the DirectX API dedicated to exposing 3D graphics hardware to programmers. Microsoft DirectX is the graphics technology powering all of today's hottest games. The latest version - DirectX 11 - features tessellation for film-like geometric detail, compute shaders for custom graphics effects, and improved multithreading for better hardware utilization. With it comes a number of fundamental game changing improvements to the way in which we render 3D graphics.
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