Ebook: BioShock and Philosophy: Irrational Game, Rational Book
Author: Luke Cuddy William Irwin
- Tags: Games & Strategy Guides, Game Design, Game Programming, Minecraft, Pokemon, Strategy Guides, Video Game Art, Computers & Technology, Philosophy, Aesthetics, Analytic Philosophy, Consciousness & Thought, Criticism, Eastern, Epistemology, Ethics & Morality, Free Will & Determinism, Good & Evil, Greek & Roman, History & Surveys, Logic & Language, Medieval Thought, Metaphysics, Methodology, Modern, Modern Renaissance, Movements, Political, Reference, Religious, Social Philosophy, Politics & Social Sciences
- Series: The Blackwell Philosophy and Pop Culture Series
- Year: 2015
- Publisher: Wiley-Blackwell
- Edition: 1
- Language: English
- pdf
Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite.
- Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS)
- Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling
- Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture
- Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes
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