Ebook: Beginning C++ Through Game Programming
Author: Michael Dawson
- Genre: Computers // Programming: Games
- Tags: Game Programming, Programming, Computers & Technology, Introductory & Beginning, Programming, Computers & Technology, Tutorials, C & C++, Programming Languages, Computers & Technology, C++, C & C++, Programming Languages, Computers & Technology, Reference, Almanacs & Yearbooks, Atlases & Maps, Careers, Catalogs & Directories, Consumer Guides, Dictionaries & Thesauruses, Encyclopedias & Subject Guides, English as a Second Language, Etiquette, Foreign Language Study & Reference, Genealogy, Quotations, Survival & Emergency P
- Year: 2014
- Publisher: Cengage Learning PTR
- Edition: 4
- Language: English
- pdf
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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