Ebook: Game Programming All in One
Author: Sousa Bruno Miguel Teixeira de
- Series: The Premier Press Game Development Series
- Year: 2002
- Publisher: Premier Press
- City: Place of publication not identified
- Edition: 1
- Language: English
- pdf
Teaches the basics of C++ programming and covers basic program flow, statements, and functions. Covers basic program flow, statements, functions, pointers, and many other topics. Covers Windows funtionality and DirectX. Provides readers with an understanding of the basics of game design and architecture, 2D game engines, Artificial Intelligence and physics
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