Ebook: Games with a Purpose (GWAPS)
Author: Joubert Alain, Lafourcade Mathieu, Le Brun Nathalie
- Tags: Human computation -- Games. Human-computer interaction. Data mining. Cognitive science. Knowledge management. COMPUTERS / Computer Literacy COMPUTERS / Computer Science COMPUTERS / Data Processing COMPUTERS / Hardware / General COMPUTERS / Information Technology COMPUTERS / Machine Theory COMPUTERS / Reference COMPUTERS / Social Aspects / Human-Computer Interaction Early childhood education -- Activity programs. Educational games. Play.
- Series: Focus series (London England), Cognitive science and knowledge management series
- Year: 2015
- Publisher: Wiley-ISTE
- Edition: 1
- Language: English
- pdf
Human brains can be seen as knowledge processors in a distributed system. Each of them can achieve, conscious or not, a small part of a treatment too important to be done by one. These are also "hunter / gatherers" of knowledge. Provided that the number of contributors is large enough, the results are usually better quality than if they were the result of the activity of a single person, even if it is a domain expert. This type of activity is done via online games.
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