Ebook: Autodesk 3ds Max 2014 Bible
Author: Kelly L. Murdock
- Genre: Computers // Software: CAD
- Tags: Библиотека, Компьютерная литература, Autodesk 3ds Max / Maya
- Year: 2013
- Publisher: Wiley
- Language: English
- pdf
The Autodesk 3ds Max Bible is the ultimate book on 3ds Max, and like Autodesks 3D animation software, it just gets better and better. Whether youre new to 3ds Max or an experienced user, youll find everything you need in this complete resource. The book kicks off with a Quick Start tutorial, so beginners can jump in and create something right away. Experienced 3ds Max users, youll appreciate advanced coverage of things like crowd simulation, particle systems, radiosity, MAXScript, and more.
Over 150 tutorials—complete with before-and-after files—help users at all levels build practical skills.
Discover all the new features and changes in 3ds Max 2014
Learn how to reference, select, clone, group, link, and transform objects
Explore 3D modeling and how to apply materials and textures
Set impressive scenes with backgrounds, cameras, and lighting
Master smart techniques for rendering, compositing, and animating
Create characters, add special effects, and finish with dynamic animations such as hair and cloth
Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX, and more
A complete reference covering the newest version of 3ds Max software Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers. - 3ds Max is professional modeling and animation software used in the film, television, and game development industries this complete guide gets beginners started and teaches experienced users how to take advantage of the programs newest capabilities - Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript - Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers - Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.
Over 150 tutorials—complete with before-and-after files—help users at all levels build practical skills.
Discover all the new features and changes in 3ds Max 2014
Learn how to reference, select, clone, group, link, and transform objects
Explore 3D modeling and how to apply materials and textures
Set impressive scenes with backgrounds, cameras, and lighting
Master smart techniques for rendering, compositing, and animating
Create characters, add special effects, and finish with dynamic animations such as hair and cloth
Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX, and more
A complete reference covering the newest version of 3ds Max software Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers. - 3ds Max is professional modeling and animation software used in the film, television, and game development industries this complete guide gets beginners started and teaches experienced users how to take advantage of the programs newest capabilities - Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript - Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers - Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.
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