Ebook: Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Author: Andre LaMothe
- Genre: Computers // Programming: Games
- Year: 1995
- Publisher: Waite Group Press
- Language: English
- pdf
This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage.
- Covers every aspect of 3D polygon video game design, from concept to completion
- Discusses full modem communications and techniques for creating multi-player 3D video games
- Includes over 30 shareware games and demos including a shareware paint program
- Covers every aspect of 3D polygon video game design, from concept to completion
- Discusses full modem communications and techniques for creating multi-player 3D video games
- Includes over 30 shareware games and demos including a shareware paint program
Download the book Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C for free or read online
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