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Paoluzzi (Universitá Roma Tre, Italy) presents PLaSM, a design environment for graphics, modeling, and animation that supports rapid prototyping but does not deprive the user of control over underlying geometric programming. He introduces functional programming with PLaSM, explains basic graphics programming techniques, and provides a tutorial on basic and advanced geometric modeling. Examples are given from graphics, mathematics, engineering, architecture, and the arts. Annotation c2003 Book News, Inc., Portland, OR"
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